using System.Collections.Generic;

namespace GearOptimizer.DataObjects
{
    public class ToolTipParams  
    {
        public ToolTipParams()
        {
            Set = new List<int>();
        }

        public int Gem0 { get; set; }

        public int Gem1 { get; set; }

        public int Enchant { get; set; }

        public List<int> Set { get; set; }
    }
}